
Stats
Skills

- Effect
- Strengthen
- Damage
- 14-20% of Attack
- Cooldown
- 40.0 sec.

- Effect
- Shield Break
- Damage
- 52-102% of Attack
- Cooldown
- 60.0 sec.

- Effect
- Power
- Damage
- 122% of Attack
Role
Heavy Weapons Jax supports offense: Attack 1 grants Strengthen
Strengthen, Attack 2 can apply Shield Break
Shield Break after a Perfect Block, and the finisher grants Power
Power.
Strengths
Strengthen is available for a planned damage turn. Perfect Block Shield Break opens protected targets, and the once-per-match Power finisher below 30% opponent Health helps close with a Special.
Weaknesses
Shield Break is matchup-dependent and conditional. No hard control or healing when those are required.
Best Synergies
Best with burst attackers that benefit from Strengthen and sometimes need a way through Shields.
Where to Use
Useful in Towers and Realm Klash with shielded or Special-heavy teams. Less compelling when neither Strengthen nor Shield Break matters.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.












Outworld
