
Stats
Skills

- Effect
- Weaken
- Damage
- 20-40% of Attack
- Cooldown
- 40.0 sec.

- Effect
- Shield Break
- Damage
- 50-90% of Attack
- Cooldown
- 60.0 sec.

- Effect
- Fire
- Damage
- 122% of Attack
Role
Klassic Nightwolf mixes mitigation and opening tools: Attack 1 applies Weaken
Weaken, Attack 2 can apply Shield Break
Shield Break after a Perfect Block, and the finisher applies Fire
Fire.
Strengths
Manual Weaken softens an exchange on demand. Perfect Block Shield Break opens protected targets, and the once-per-match Fire finisher below 30% opponent Health adds late DOT.
Weaknesses
Shield Break is matchup-dependent and conditional. Fire is one use and weak into DOT immunity.
Best Synergies
Best with damage teams that need softer counterattacks and occasional help through Shields.
Where to Use
Useful in Towers and Realm Klash against Shield-heavy teams. Confirm Fire and Shield Break both matter before bosses.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.












Outworld
