Categories / Squad Guides / Nightmare Leatherface, Homelander and MK11 Noob Saibot Team

Nightmare Leatherface, Homelander and MK11 Noob Saibot Team

Leatherface
Nightmare
Leatherface
Netherrealm
Blazing Training
Equipment
Blazing Training
- 15% Lethal Blow Chance boost.
- 100% chance to apply Shield Break for 7sec before any Special Attack.
- 600% Damage boost. Hellspawn Tower only.
- [LIU KANG] Liu Kang gains stack of Courage after every Combo Ender. Max 4 stacks. For each stack he has a 25% chance to perform Special Attack 1 instead of Combo Ender. Applies Stun on the opponent after SP1 used this way. The Courage resets after triggering the effect.
- [LIU KANG] [SET] If this is equipped alongside Blazing Girdle, any DIAMOND Liu Kang gains the ability to perform a Friendship. Once the opponent’s Health is below 25% and the Friendship bar is filled up by performing multiple Special Attacks, a Friendship can be performed, ending the fight immediately.
- [X] While the user is active, gain 10% Damage boost every 4sec, maximum 100%. There is a 25% chance to also apply Blind for 8sec after receiving boost from this effect. (Unlocks at fusion level X)
God's Helper Tanuki
Equipment
God's Helper Tanuki
- 55% Max Health boost.
- On the user's tag-in, there is a 100% chance that the Tanuki joins the user and starts playing drums. While its enchanting rhythm can be heard, the user gets affected by Luck and the opponent gets affected by Weaken. The opponent can use Dispel to get rid of enchantment and make Tanuki run away.
- 1200% Max Health boost. White Lotus Tower only.
- [FUJIN] On incoming Special Attack or X-ray/Fatal Blow, there is a 40% chance that Fujin will summon a Wind Shield that will not allow this Special Attack to deal more damage than 10% of his Max Health.
- [FUJIN] [SET] If this is equipped alongside God's Helper Kitsune, any DIAMOND or ASCENDED Fusion V Fujin gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] Once per match upon receiving fatal damage, the user is saved by Tanuki who possesses the user for 10sec., receiving damage and fighting back in their place. After Tanuki leaves, the next teammate to tag-in can be chosen. (Unlocks at fusion level X)
Ceremonial Pipe
Equipment
Ceremonial Pipe
- Gain 100% Damage boost while the character is not affected by any debuff.
- Whenever an opponent tries to apply a positive combat effect on themselves, there is a 100% chance to steal the effect for the user. Works for tagged-out user as well. Unique personal buffs can't be stolen.
- 225% Damage boost. Elder Wind Tower only.
- 450% Max Health boost. Elder Wind Tower only.
- [X] 30% Chance to apply a random buff to the user on Combo Ender. (Unlocks at fusion level X)
Augmentation: Wrist Cannons
Equipment
Augmentation: Wrist Cannons
- 40% Basic Attacks unblockable chance.
- 50% Chance to apply one of the following negative effects on Combo Enders for 10 sec.: Blind, Cripple, Slow and Shield Break.
- [TRIBORG] [SET] If this is equipped alongside Augmentation: Neural Link, any ASCENDED Fusion V Triborg gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] Special Attacks additionally deal 30% damage to all opponents that have negative effects on them. Unique personal effects are excluded. (Unlocks at fusion level X)
Homelander
American Treasure
Homelander
Nomad
Rockin' Bowling Stones
Equipment
Rockin' Bowling Stones
- Team gains a 35% Unblockable chance on Basic Attacks.
- Each acquired bar of Power while tagged-in grants the user 2% Speed boost until the end of the match. Max. amount of stacks: 20.
- 600% Damage boost. Klassic Tower only.
- [TREMOR] Tremor gains Rock Energy after every Combo Ender. Gaining 5 Rock Energy stacks causes Rock Overload, which explodes and drains all of the opponent's team power. Receiving unblocked damage or tag-out resets the number of Rock Energy stacks.
- [TREMOR] [SET] If this is equipped alongside Rockin’ Token, any DIAMOND or ASCENDED Fusion V Tremor gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] The user's damage increases upon losing Health. The more Health is lost, the higher the Damage is. Maximum damage boost - 99% at 1% Health. (Unlocks at fusion level X)
Director's Chair
Equipment
Director's Chair
- 100% Chance to gain Dispel on successful Special Attacks.
- For every bar of Power spent by the user’s team, the team gains 35% Critical Hit Damage boost for 20sec. This Critical Hit Damage boost can stack up to 3 times.
- 1200% Max Health boost. Action Movie Tower only.
- [THE JOKER] For every teammate’s final death, The Joker gains a 10% Power Generation boost and all incoming attacks damage reduction until the end of the match. The faster the teammate dies, the larger the damage reduction is.
- [THE JOKER] [SET] If this is equipped alongside Director’s Makeover, any DIAMOND or ASCENDED The Joker gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] 50% Chance to gain Invulnerability when debuffs were removed by Dispel from the user. (Unlocks at fusion level X)
Shintai of Malice
Equipment
Shintai of Malice
- 100% Chance to apply Death Mark on the user's tag-in.
- 30% Team Resistance to all debuffs.
- 150% Damage boost. White Lotus Tower only.
- 300% Max Health boost. White Lotus Tower only.
- [X] 15% Damage boost and 5% Lethal Hit chance boost for each active Death Mark on the active opponent.
Draconic Deathblow
Equipment
Draconic Deathblow
- 30% Team Combo Ender chance boost.
- 30% Damage boost. For each defeated character the user gains additional 15% damage boost.
- [SHAO KAHN] [SET] If this is equipped alongside Draconic Bloodline, any DIAMOND Shao Kahn gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] Whenever a character is defeated, their remaining Power transfers to the user. Has a 10sec cooldown. (Unlocks at fusion level X)
Noob Saibot
MK11
Noob Saibot
Netherrealm
Tempest Lasso
Equipment
Tempest Lasso
- 50% Basic Attacks unblockable chance.
- 100% Chance to apply Snare after performing successful Special Attack 1.
- 600% Damage boost. Hellspawn Tower only.
- [RAIDEN] 40% Chance to counter-attack opponent’s Special Attacks with Tempest attack, dealing damage and applying Fire to the whole opponent team.
- [RAIDEN] [SET] If this is equipped alongside Tempest Bangle, any DIAMOND Raiden gains the ability to perform a Friendship. Once the opponent’s Health is below 25% and the Friendship bar is filled up by performing multiple Special Attacks, a Friendship can be performed, ending the fight immediately.
- [X] Gain 1 Bar of Power and Speed for 5sec. on tag-in. (Unlocks at fusion level X)
Abyssal Wraith’s Shadow
Equipment
Abyssal Wraith’s Shadow
- All opponent team's characters need to collect 40% more Power to fill up each power bar.
- Apply Team Incurability on user’s tag-in. If opponent tags out while the user is active, increase the duration of the effect by 15sec. Maximum duration 15sec.
- [NOOB SAIBOT] If opponent is affected by 3 Death Marks at a time, they receive Death Brand till the character is dead. On tag-in, Noob Saibot force tags in the opponent affected by Death Brand with the least health left, dealing 50% damage of user’s base Attack. Death Brand additionally decreases opponent’s Power generation by 10%.
- [NOOB SAIBOT] [SET] If this is equipped alongside Abyssal Wraith’s Nightmare, any DIAMOND Noob Saibot gains the ability to perform a Friendship. Once the opponent’s Health is below 25% and the Friendship bar is filled up by performing multiple Special Attacks, a Friendship can be performed, ending the fight immediately.
- [X] 30% Chance to reflect any debuff. Team debuffs are not affected. Each reflected debuff additionally deals damage to the opponent. (Unlocks at fusion level X)
Royalguard's Emerald Haze
Equipment
Royalguard's Emerald Haze
- 40% Basic Attack unblockable chance.
- Apply Cripple on opponent's tag-in for 10sec.
- [JADE] Before tagging out, Jade has a 80% chance to perform an unblockable attack that removes all opponent's buffs and resets timer on all debuffs and DOTs applied to the opponent.
- [JADE] [SET] If this is equipped alongside Royalguard's Cowl, any DIAMOND Jade gains the ability to perform a Friendship. Once the opponent's Health is below 25% and the Friendship bar is filled up by performing multiple Special Attacks, a Friendship can be performed, ending the fight immediately.
- [X] Each time the opponent tries to apply a debuff to the user, there is a 65% chance the debuff will be resisted and Bleed or Poison is applied to the opponent. (Unlocks at fusion level X)
Abyssal Wraith's Nightmare
Equipment
Abyssal Wraith's Nightmare
- 60% chance to apply Blind at the start of the match when equipped on a starting character and on user's tag-out for 10 sec..
- 50% chance to apply Death Mark when applying any other debuff on the active opponent.
- [NOOB SAIBOT] [SET] If this is equipped alongside Abyssal Wraith's Shadow, any DIAMOND Noob Saibot gains the ability to perform a Friendship. Once the opponent's Health is below 25% and the Friendship bar is filled up by performing multiple Special Attacks, a Friendship can be performed, ending the fight immediately.
- [X] 25% Damage boost and 10% Critical hit chance boost for each active Death Mark on the active opponent. (Unlocks at fusion level X)

How To Use

This team is built around Nightmare Leatherface as the main damage dealer. MK11 Noob Saibot boosts Critical and Lethal Damage for Leatherface as a Netherrealm teammate, while Homelander's equipment improves the team's basic attacks, Combo Enders and Critical Hit Damage. Start with Leatherface and pressure with basic combos. His Combo Enders can trigger Enrage, giving him a short but powerful damage window, while Blazing Training applies Shield Break before his Special Attacks. After Leatherface has tagged out and returns, God's Helper Tanuki gives him Luck while applying Weaken to the opponent, creating another strong burst opportunity. Homelander works as the secondary fighter and offensive support. Check which teammate becomes his Parental Figure at the start and try to keep that fighter alive so Bonding can continue building. Rockin' Bowling Stones and Draconic Deathblow help Leatherface land more basic combos and Combo Enders, while Director's Chair converts the team's Power spending into temporary Critical Hit Damage boosts. Homelander's tag-in also applies Death Mark through Shintai of Malice. MK11 Noob Saibot handles control, healing and resurrection. Abyssal Wraith's Shadow applies Team Incurability when he tags in, while his Special Attacks apply Death Mark. Special Attack 1 also applies Snare through Tempest Lasso, and Abyssal Wraith's Nightmare can add another Death Mark when Noob applies other debuffs. Building three active Death Marks activates Death Brand and gives Noob additional control over weakened enemies. The main rotation is Leatherface pressure → Homelander tag-in and Power spending → Noob Saibot for Death Marks, Snare and Incurability → Leatherface tag-in for the Tanuki-assisted burst. Adjust the timing around Homelander's randomly selected Parental Figure rather than sacrificing that teammate unnecessarily.

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