
Outworld/Martial Artist




Outworld



Martial Artist


How To Use
This Klassic team is built around Klassic Rain's Special Attack 2 control, Klassic Jade's Blind pressure, and Klassic Smoke's protection against debuffs. Start with Rain. Favorite Toy and Shintai of the North give him additional starting Power at fusion X, allowing him to reach Special Attack 2 immediately. Rain applies Soaked, while Shintai of the North adds Team Frostbite and Shield. Repeating Special Attack 2 against an enemy affected by Frostbite can Freeze them. Favorite Toy also applies Cripple and Max Health damage on Special Attack 2, while Rusty Chainsaw reduces its Power cost, making the control loop easier to maintain. Divine Argus Cloak can spread Soaked across the entire enemy team. Then tag to Jade. Wicked Sister's Sultry Gown applies Blind when an opponent tags in and gives Jade Speed when Blind is applied. King Jerrod's Spear provides starting Power and a chance to Snare through Special Attacks, while Royalguard's Emerald Haze adds block breaking and Cripple when an opponent tags in. Smoke mainly stays in support: he increases Klassic teammates' resistance to debuffs and allows resisted debuffs to be reflected back to the opponent. His equipment further improves debuff resistance and gives him additional Death Mark, Blind and damage if he needs to enter the fight. The main rotation is Rain → Jade → Rain. Rain repeatedly uses Special Attack 2 to maintain Soaked, Frostbite, Freeze and Cripple, while Jade punishes enemy tag-ins with Blind, Speed and Snare control.
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