Categories / Characters / Nightwolf Circle of Shadow

Nightwolf Circle of Shadow

Nightwolf
Circle of Shadow
Nightwolf

Tier List · Diamond: S

Elder God/Netherrealm

Stats

58.779
108.288
55.944
120%

Specials

Lightning Arrow
10/10
Matokan Wrath
10/10
Spirit Hunter
10/10

Passive

Moonfall
Circle of Shadow Nightwolf can impale an opponent throwing his Spirit Tomahawk, that remains in their body. Impaled opponent cannot restore their health. Summoning the Tomahawk back interrupts opponent's Basic Attacks and applies Slow for 10 seconds.

Upon retrieval, Nightwolf instantly restores 3% of his max Health for each second the opponent has been impaled with the Tomahawk. Maximum 30%.

If the opponent impaled with the Tomahawk tries to tag out, Nightwolf interrupts them, summoning the Tomahawk back.

Team Passive

Nightwolf assists Circle of Shadow teammates with a Tomahawk throw upon their Block Breaker Basic Attacks, dealing damage and applying Shield Break for 5 seconds. Can trigger once per 5 seconds.
He also assists his teammates upon opponent's tag-in, draining 1 bar of foe’s power and dealing damage with a Tomahawk throw.

Role

Circle of Shadow Nightwolf controls recovery and escape through his Spirit Tomahawk. Decide when to retrieve it by balancing the stored healing against the need to interrupt the opponent now.

Strengths

An impaled enemy cannot restore health, giving the team a specific anti-healing tool. Retrieval can disrupt basic attacks and return health to Nightwolf after the setup period.

Weaknesses

His recovery builds with the time the Tomahawk remains embedded and has a cap. Immediate retrieval trades away some healing potential for earlier interruption.

Best teams

Circle of Shadow allies with unblockable basic attacks can trigger his Shield Break assistance. The team's entry-related support also rewards using his presence to shape enemy rotations.

Where to use

He suits healing opponents and fights where controlling an attempted exit matters. Keep the Tomahawk in place when denying recovery is more valuable than taking the heal immediately.

Recommended Equipment

Equipment selected to fit this character’s mechanics, role and reliable everyday play.

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