
Stats
Specials


Passive
At 10 stacks or more, Nightwolf can use all Might to apply Spirit Wrath to the opponent for 12 sec. While under Spirit Wrath, opponent has their debuff resistance or reflect ignored, and is additionally struck by lightning during Nightwolf’s Special Attacks.
Team Passive
• They also have a 20% chance for all Special Attacks to be unblockable.
Role
Klassic Nightwolf builds Might through uninterrupted basic offense and spends it to prepare a Spirit Wrath special window.
Strengths
The prepared state helps against debuff resistance or reflection and adds Lightning to his special sequence.
Weaknesses
Might is short-lived and loses stacks when he is hit; the stated resistance bypass should not be confused with bypassing true immunity.
Best teams
Klassic allies with Fire or Lightning attacks exploit his team damage support, while a way through block helps maintain the basic-hit buildup.
Where to use
Use him when you can keep the offensive turn long enough to reach the spending threshold before a planned special sequence.
Recommended Equipment
Equipment selected to fit this character’s mechanics, role and reliable everyday play.







Outworld