Categories / Characters / Scorpion Hellspawn

Scorpion Hellspawn

Scorpion
Hellspawn
Scorpion

Tier List · Diamond: B

Martial Artist/Netherrealm

Stats

56,558
105,719
39,123
120%

Specials

Hell's Spear
10/10
Close Kombat
10/10
From Hell
10/10

Passive

Infernal Will
Bars of Starting Power: 1.5
Decreasing Damage: 50%

Scorpion is immune to critical damage and takes 50% less damage from Netherrealm opponents.

Team Passive

Martial Artists on Scorpion's team start the match with 1.5 bar of power.

Role

Hellspawn Scorpion supplies an early power advantage to Martial Artists while offering personal protection against critical and Netherrealm damage. He is especially useful when the opening special sequence defines the fight.

Strengths

Starting power lets eligible allies act before they would normally build the required resource. His own defensive traits make him a candidate to face a dangerous Netherrealm attacker.

Weaknesses

The starting-power benefit is an opening resource, not ongoing power generation. His extra damage reduction is tied to Netherrealm opponents rather than every class.

Best teams

Choose Martial Artists with useful early specials so the starting power serves a clear purpose. Avoid filling the team with ineligible fighters if opening support is the main reason for selecting him.

Where to use

Use him for fast opening plans or against Netherrealm and critical-hit pressure. Decide who spends the starting power first instead of allowing that advantage to sit unused.

Recommended Equipment

Equipment selected to fit this character’s mechanics, role and reliable everyday play.

Related articles