
- 30% Critical Hit chance boost.
- 10% Chance to apply Weaken, Shield Break or Curse on a Critical Hit.
- 75% Damage boost. Earthrealm Tower only.
- 150% Max Health boost. Earthrealm Tower only.
- [X] Once per match, avoid death by automatically tagging out before the killing blow. After tag-out the user gains 1000% Recovery for 7sec. This effect does not trigger if the killing blow is a Brutality. (Unlocks at fusion level X)
Best for
Use it for critical attacks and gradually debuffing enemies in the Earthrealm Tower.
Best users
Give the hat to a frequent hitter so critical hits create more opportunities to apply an effect.
When it is useful
Follow Curse
Curse or Shield Break
Shield Break with a strong attack; fusion-X rescue is single-use and cannot stop Brutality.
Best pairings
Critical damage uses the increased chance, while block breaking helps land more hits and debuffs.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.




