
Stats
Skills

- Effect
- Luck
- Damage
- 20-40% of Attack
- Cooldown
- 40.0 sec.

- Effect
- Bleed
- Damage
- 50-100% of Attack
- Cooldown
- 60.0 sec.

- Effect
- Bleed
- Damage
- 120% of Attack
Role
Nightmare Jason mixes manual Luck
Luck with conditional Bleed
Bleed after a Perfect Block and a Bleed finisher.
Strengths
Attack 1 gives immediate offensive utility. Successful defense can add Bleed pressure, and the once-per-match finisher below 30% opponent Health continues the same damage type.
Weaknesses
Bleed depends on the defensive trigger and can be resisted by bosses. No control, healing, or Power management.
Best Synergies
Use with durable attackers that keep a target active long enough for damage-over-time pressure to matter.
Where to Use
Useful in normal Tower and Krypt fights without Bleed immunity. A poor default for bosses or short damage races.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.


Outworld

