
Fusion0 / 10
Stats
Skills
Attack 1Sai-distic

- Effect
- Curse
- Damage
- 20-46% of Attack
- Cooldown
- 40.0 sec.
Attack 2Klassic Combo

- Effect
- Bleed
- Damage
- 50-100% of Attack
- Cooldown
- 60.0 sec.
FinisherLet Us Dance

- Effect
- Bleed
- Damage
- 122% of Attack
Role
Klassic Mileena opens with Curse
Curse, then leans on Bleed
Bleed from Attack 2 and the finisher.
Strengths
Manual Curse creates an offensive window on demand. Perfect Block Bleed and the once-per-match Bleed finisher below 30% opponent Health keep DOT pressure coherent through the fight.
Weaknesses
Bleed is conditional on Attack 2 and fails into DOT immunity. Curse alone does not stop Specials or healing.
Best Synergies
Works with damage teams that can exploit Curse and keep a target active under Bleed.
Where to Use
Useful in normal Tower and Krypt fights without Bleed immunity. Avoid DOT-immune bosses.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.











Outworld

