
Stats
Skills

- Effect
- Despair
- Damage
- 22-44% of Attack
- Cooldown
- 40.0 sec.

- Effect
- Curse
- Damage
- 46-80% of Attack
- Cooldown
- 60.0 sec.

- Effect
- Power
- Damage
- 122% of Attack
Role
Dark Raiden is matchup disruption: Attack 1 applies Despair
Despair, Attack 2 can apply Curse
Curse after a Perfect Block, and the finisher grants Power
Power.
Strengths
Manual Despair can strip enemy advantages before they convert into damage. Conditional Curse opens an offensive window after a Perfect Block, and the once-per-match Power finisher below 30% opponent Health helps close with a Special.
Weaknesses
Despair is situational. Curse is conditional, Power is one use, and the kit has no healing or Snare.
Best Synergies
Best beside teams that struggle against enemy buffs and can punish after Despair.
Where to Use
Useful against buff-heavy Tower or Realm Klash teams. Less valuable in simple races with little to dispel.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.











Outworld

