
Fusion0 / 10
Stats
Skills
Attack 1Neutralized

- Effect
- Fire
- Damage
- 20-40% of Attack
- Cooldown
- 36.4 sec.
Attack 2American Way

- Effect
- Slow
- Damage
- 54-104% of Attack
- Cooldown
- 54.5 sec.
FinisherSpecial Forces

- Effect
- Shield
- Damage
- 122% of Attack
Role
Klassic Sonya Blade pressures with Fire and tempo denial: Attack 1 applies Fire
Fire, Attack 2 can apply Slow
Slow after a Perfect Block, and the finisher grants Shield
Shield.
Strengths
Manual Fire starts DOT on demand. Conditional Slow slows the enemy after a Perfect Block, and the once-per-match Shield finisher below 30% opponent Health helps close safely.
Weaknesses
Slow is conditional, Shield is one use, and Fire fails against DOT immunity.
Best Synergies
Fits DOT or midrange teams that want chip first and tempo control second.
Where to Use
Useful in Tower fights where Fire sticks. Avoid DOT-immune bosses if Slow alone is not enough.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.






Outworld