
Stats
Skills

- Effect
- Shield Break
- Damage
- 23-38% of Attack
- Cooldown
- 33.3 sec.

- Effect
- Incurability
- Damage
- 35-70% of Attack
- Cooldown
- 50.0 sec.

- Effect
- Oblivion
- Damage
- 122% of Attack
Role
Tormented Soul Spawn opens defenses and denies healing: Attack 1 applies Shield Break
Shield Break, Attack 2 can apply Incurability
Incurability after a Perfect Block, and the finisher applies Oblivion
Oblivion.
Strengths
Manual Shield Break removes defensive layers on demand. Perfect Block Incurability stops regenerating plans, while the once-per-match Oblivion finisher below 30% opponent Health attacks a passive-dependent close.
Weaknesses
Incurability is conditional, Oblivion is one use and matchup-dependent, and Shield Break is wasted without shields.
Best Synergies
Best with burst teams that need Shield Break early and struggle against healing or key enemy passives late.
Where to Use
Strong against shielded or regenerating Tower and Realm Klash teams. Confirm Oblivion targets before bosses.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.




Outworld