
Stats
Skills

- Effect
- Power Drain
- Damage
- 20-36% of Attack
- Cooldown
- 30.8 sec.

- Effect
- Frostbite
- Damage
- 60-110% of Attack
- Cooldown
- 46.2 sec.

- Effect
- Fracture
- Damage
- 122% of Attack
Role
MK1 Sub-Zero mixes resource denial with cold setup: Attack 1 applies Power Drain
Power Drain, Attack 2 can apply Frostbite
Frostbite after a Perfect Block, and the finisher applies Fracture
Fracture.
Strengths
Manual Power Drain delays enemy Specials on demand. Perfect Block Frostbite adds cold pressure, while the once-per-match Fracture finisher below 30% opponent Health punishes a late exchange.
Weaknesses
Frostbite is conditional, Fracture is one use, and Power Drain alone may not lock the opponent.
Best Synergies
Fits Special-control teams that can convert Frostbite and Fracture into a safer finish.
Where to Use
Useful against Special-heavy Tower teams. Confirm cold effects matter before bosses.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.


Outworld
