
Stats
Specials


Passive
Team Passive
Role
Sindel MK11 combines limited manual counterattacks with offensive support for MK11 and Netherrealm allies. Save her counter for a basic-attack exchange you need to interrupt.
Strengths
A chosen counter can create a Stun
Stun opening without waiting for a random dodge. Weaken
Weaken from her scream helps reduce pressure while her team support improves attack access through block.
Weaknesses
Her manual counters are limited per match. Shield Break
Shield Break in response to specials is probabilistic and does not mean she safely ignores the incoming special itself.
Best teams
Jade MK11 and Kabal MK11 benefit directly from unblockable chance and Stun
Stun resistance. These allies can exploit the opening after her counter rather than relying exclusively on their own block-breaking equipment.
Where to use
Use Sindel in basic-attack-heavy matchups where a saved interruption can reverse momentum. Avoid spending all counters on harmless exchanges before the dangerous opponent arrives.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.
Video gameplay
Recommended Equipment
Equipment selected to fit this character’s mechanics, role and reliable everyday play.


















