
Stats
Specials



Passive

When MK11 Kabal tags in, he gains Speed Increase for 12 seconds and stuns the opponent with his dash.
Team Passive
When an MK11 teammate is defeated, MK11 Kabal will tag in and if unblocked, will perform his Fatal Blow attack.
Role
Kabal MK11 is a rotation attacker and reactive protector for MK11 teammates. His entry creates a short offensive window through Stun
Stun and increased speed.
Strengths
He can turn an ally's Stun
Stun into an opportunity to reverse pressure. His reaction to an MK11 teammate's defeat also threatens a strong retaliatory entry.
Weaknesses
The retaliation after a defeat must be unblocked to deliver Fatal Blow. Its presence is not a reason to sacrifice a teammate, and his entry speed is temporary.
Best teams
MK11 fighters receive the specific anti-Stun
Stun and defeat-response support. An active ally who can hold the fight between Kabal's entries helps use his short speed window repeatedly.
Where to use
Choose him against Stun
Stun pressure or for a team built around purposeful rotations. Watch the opponent's block when evaluating whether his retaliatory entry can actually connect.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.
Recommended Equipment
Equipment selected to fit this character’s mechanics, role and reliable everyday play.



















Outworld