Categories / Characters / Sub-Zero MK1

Sub-Zero MK1

Sub-Zero
MK1
Sub-Zero

Tier List · Diamond: A

Martial Artist

Stats

60,480
111,360
51,030
56,700
130%

Specials

Freeze to Death
10/10
Ice Slide
10/10
Chill Out
10/10

Passive

Winter Is Coming
Blizzard duration: 15 seconds
For each successful Ice hit performed by any teammate, Sub-Zero gains 8% Bloodchill. After 100% Bloodchill is accumulated, Sub-Zero can cast a Blizzard using an Extra Button. The Blizzard lasts 15 seconds. For the entire duration, he gains 40% more Power from basic attacks and deals 10% more damage with each second the Blizzard remains active, up to 100%. During the Blizzard, all Special Attacks convert 30% of damage dealt into Health.

MK1 Sub-Zero applies Freeze with his tag-out attack.

Team Passive

All teammates are immune to Freeze and receive 50% less damage from Fire Element attacks. MK1 teammates are immune to Frostbite.

Role

MK1 Sub-Zero builds Bloodchill from allied Ice hits and spends the full reserve on Blizzard. During Blizzard he becomes a stronger attacker and can heal through specials.

Strengths

Successful Ice attacks from the team help prepare him. Blizzard rewards sustained offense, while his team protection answers Freeze and reduces Fire Element damage.

Weaknesses

Blizzard needs a full Bloodchill reserve and lasts for a limited time. Healing requires actual special damage, so waiting without attacking wastes the opportunity.

Best teams

Choose teammates with Ice attacks to build Bloodchill. MK1 allies additionally receive Frostbite immunity, and his tag-out Freeze helps the next fighter begin attacking.

Where to use

He is useful in Ice-oriented teams and against Freeze or Fire Element pressure. Activate Blizzard when he can stay active and use both basic attacks and specials.

Recommended Equipment

Equipment selected to fit this character’s mechanics, role and reliable everyday play.

Related articles