
Stats
Skills

- Effect
- Snare
- Damage
- 20-40% of Attack
- Cooldown
- 40.0 sec.

- Effect
- Blind
- Damage
- 50-100% of Attack
- Cooldown
- 60.0 sec.

- Effect
- Luck
- Damage
- 122% of Attack
Role
MK11 Jade is a focused control assist with manual Snare
Snare, conditional Blind
Blind after a Perfect Block, and finisher Luck
Luck.
Strengths
Snare is available on demand and keeps the priority target in front of the team. Blind can punish a blocked Special, and Luck adds late value below 30% opponent Health.
Weaknesses
Defensive Blind requires a Perfect Block and is not reliable mitigation. No Power Drain, healing, or anti-revival utility.
Best Synergies
Fits focused attackers that want to keep one enemy active long enough to finish a combo.
Where to Use
Use in Towers, Krypt rooms, and Realm Klash against tag-dependent enemies. Control may fail against immune bosses.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.














Outworld