Kabal - MK11 Kameo

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Kabal - MK11
Kameo · Diamond

Kabal - MK11

Tier List · Overall: A

Fusion0 / 10

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Stats

Attack1,300
Haste100%
Level1 / 60
Fusion0

Skills

Attack 1Buzzsaw TrioSnare
Effect
Snare
Damage
20-30% of Attack
Cooldown
40.0 sec.
Attack 2Dash and HookSlow
Effect
Slow
Damage
50-100% of Attack
Cooldown
60.0 sec.
FinisherAround the WorldPower
Effect
Power
Damage
122% of Attack

Role

MK11 Kabal is tempo control: Attack 1 applies SnareSnareSnare, Attack 2 can apply SlowSlowSlow after a Perfect Block, and the finisher grants PowerPowerPower.

Strengths

Manual Snare keeps the priority target active. Slow can reduce pace after a Perfect Block, and the once-per-match Power finisher below 30% opponent Health supports a Special finish.

Weaknesses

Slow is conditional, Power is one use, and Snare can be blocked by immunities or tag rules.

Best Synergies

Fits focused damage teams that want to hold one enemy and slow its recovery after a defended Special.

Where to Use

Strong in Towers and Realm Klash against tag-dependent opponents. Check control restrictions on bosses.

Effect interactions

Available in these packs

About this article

By:MK Mobile Base

Published:

Updated:

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