
Stats
Skills

- Effect
- Silence
- Damage
- 20-40% of Attack
- Cooldown
- 36.4 sec.

- Effect
- Slow
- Damage
- 40-80% of Attack
- Cooldown
- 54.5 sec.

- Effect
- Fire
- Damage
- 122% of Attack
Role
MK11 Nightwolf is disruption support: Attack 1 applies Silence, Attack 2 can apply Slow
Slow after a Perfect Block, and the finisher applies Fire
Fire.
Strengths
Manual Silence can shut down an ability-dependent plan on demand. Conditional Slow reduces pace after a Perfect Block, and the once-per-match Fire finisher below 30% opponent Health adds late DOT.
Weaknesses
Silence is matchup-dependent. Slow is conditional, Fire is one use and weak into DOT immunity.
Best Synergies
Use when a team needs to deny a key ability interaction and can keep a fight long enough for Fire.
Where to Use
Best in specific Tower and Realm Klash matchups where Silence matters. Less reliable as a generic boss pick.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.
Available in these packs
Bloodfire Kameo Summon Pack
Kameo Summon Pack
Freddy Krueger Kameo Summon Pack
Ghostface Kameo Summon Pack
Homelander Kameo Summon Pack
Jason Voorhees Kameo Summon Pack
Leatherface Kameo Summon Pack
MKII Movie Kitana Kameo Summon Pack
MKII Movie Scorpion Kameo Summon Pack
MKII Movie Shao Kahn Kameo Summon Pack


Outworld