
Stats
Skills

- Effect
- Slow
- Damage
- 16-32% of Attack
- Cooldown
- 30.8 sec.

- Effect
- Death Mark
- Damage
- 36-56% of Attack
- Cooldown
- 46.2 sec.

- Effect
- Death Mark
- Damage
- 122% of Attack
Role
MK11 Noob Saibot slows and marks: Attack 1 applies Slow
Slow, while Attack 2 and the finisher apply Death Mark
Death Mark.
Strengths
Manual Slow reduces enemy pace on demand. Perfect Block Death Mark and the once-per-match Death Mark finisher below 30% opponent Health keep the anti-revive plan available through the fight.
Weaknesses
Death Mark is worthless without resurrection. Attack 2 is conditional, and the kit has no healing or hard Stun.
Best Synergies
Best with focused damage teams facing revives that also want to slow the active fighter.
Where to Use
Useful in Towers and Realm Klash when revival is the real problem. Skip him when Death Mark cannot matter.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.













