
Stats
Skills

- Effect
- Weaken
- Damage
- 20-40% of Attack
- Cooldown
- 36.4 sec.

- Effect
- Cripple
- Damage
- 50-80% of Attack
- Cooldown
- 54.5 sec.

- Effect
- Luck
- Damage
- 122% of Attack
Role
Ronin Takeda softens then locks Specials: Attack 1 applies Weaken
Weaken, Attack 2 can apply Cripple
Cripple after a Perfect Block, and the finisher grants Luck
Luck.
Strengths
Manual Weaken reduces enemy damage immediately. Perfect Block Cripple denies Specials, and the once-per-match Luck finisher below 30% opponent Health boosts a closing burst.
Weaknesses
Cripple is conditional, Luck is one use, and Weaken alone may not stop a Special.
Best Synergies
Supports midrange teams that want safer exchanges and a Cripple answer after a Perfect Block.
Where to Use
Useful against Special-heavy Tower or Realm Klash teams. Less valuable when both effects miss.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.












Outworld
