
Stats
Skills

- Effect
- Blind
- Damage
- 20-40% of Attack
- Cooldown
- 33.3 sec.

- Effect
- Cripple
- Damage
- 50-100% of Attack
- Cooldown
- 50.0 sec.

- Effect
- Weaken
- Damage
- 150% of Attack
Role
Triborg Smoke disrupts vision then Specials: Attack 1 applies Blind
Blind, Attack 2 can apply Cripple
Cripple after a Perfect Block, and the finisher applies Weaken
Weaken.
Strengths
Manual Blind answers accuracy-dependent plans on demand. Perfect Block Cripple denies Specials, and the once-per-match Weaken finisher below 30% opponent Health softens the close.
Weaknesses
Cripple is conditional, Weaken is one use, and Blind fails against immune targets.
Best Synergies
Best with disruption teams that need Blind first and Cripple after a Perfect Block.
Where to Use
Useful against basic-attack and Special-heavy Tower teams. Confirm Blind can matter before bosses.
Effect interactions
How this card interacts with glossary effects, with shortcuts to similar mechanics.














Outworld