Categories / Characters / Scorpion MK11

Scorpion MK11

Scorpion
MK11
Scorpion

Tier List · Diamond: S

Martial Artist/Netherrealm

Stats

58,590
111,360
55,755
130%

Specials

Hell's Spear
10/10
Death Spin
10/10
Get Over Here
10/10

Passive

Devouring Flames
Apply fire to 3 opponent(s) for 9 seconds at the start of the match and when MK11 Scorpion tags in. Fire DOTs add up together.

Team Passive

MK11 teammates have a 25% chance for Lethal Blow on basic attacks.

Role

MK11 Scorpion applies team-wide Fire pressure while supporting basic-attack offense. His tag-in is itself an offensive action, allowing him to weaken opponents who are not currently active.

Strengths

Stacking Fire lets successive applications contribute together instead of relying only on direct hits. His MK11 teammates also gain lethal-blow potential on their basic attacks.

Weaknesses

A Fire-based plan loses value against enemies that resist or negate that effect. Do not spend every rotation reapplying Fire when the matchup calls for direct damage instead.

Best teams

MK11 allies that attack frequently make use of his lethal support. A rotation with another capable active fighter lets Scorpion return for fresh Fire applications without leaving the team idle between entries.

Where to use

He suits fights where damage to the opposing bench helps prepare later eliminations. Check the enemy's Fire-related rules before choosing him primarily for DOT pressure.

Recommended Equipment

Equipment selected to fit this character’s mechanics, role and reliable everyday play.

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