Fatal Sorcerer’s Tower 200: Kabal, Spawn and Scorpion

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Kabal
Black Dragon
Kabal
Outworld
Augmentation: Wrist Cannons
Equipment
Augmentation: Wrist Cannons
- 40% Basic Attacks unblockable chance.
- [TRIBORG] [SET] If this is equipped alongside Augmentation: Neural Link, any ASCENDED Fusion V Triborg gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] Special Attacks additionally deal 30% damage to all opponents that have negative effects on them. Unique personal effects are excluded. (Unlocks at fusion level X)
God's Helper Tanuki
Equipment
God's Helper Tanuki
- 55% Max Health boost.
- 1200% Max Health boost. White Lotus Tower only.
- [FUJIN] On incoming Special Attack or X-ray/Fatal Blow, there is a 40% chance that Fujin will summon a Wind Shield that will not allow this Special Attack to deal more damage than 10% of his Max Health.
- [FUJIN] [SET] If this is equipped alongside God's Helper Kitsune, any DIAMOND or ASCENDED Fusion V Fujin gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] Once per match upon receiving fatal damage, the user is saved by Tanuki who possesses the user for 10sec., receiving damage and fighting back in their place. After Tanuki leaves, the next teammate to tag-in can be chosen. (Unlocks at fusion level X)
Shintai of the North
Equipment
Shintai of the North
- 100% Chance to apply Team Frostbite on Special Attack 2. If the opponent is already affected by Frostbite, the opponent will become affected by Freeze instead.
- 100% Chance to gain Shield upon applying Frostbite or Freeze.
- 225% Damage boost. White Lotus Tower only.
- 450% Max Health boost. White Lotus Tower only.
- [X] 1 Bar of Power on tag-in and at the start of the match when equipped on a starting character. (Unlocks at fusion level X)
Ceremonial Pipe
Equipment
Ceremonial Pipe
- Gain 100% Damage boost while the character is not affected by any debuff.
- Whenever an opponent tries to apply a positive combat effect on themselves, there is a 100% chance to steal the effect for the user. Works for tagged-out user as well. Unique personal buffs can't be stolen.
- 225% Damage boost. Elder Wind Tower only.
- 450% Max Health boost. Elder Wind Tower only.
- [X] 30% Chance to apply a random buff to the user on Combo Ender. (Unlocks at fusion level X)
Spawn
Tormented Soul
Spawn
Nomad
Rockin' Bowling Stones
Equipment
Rockin' Bowling Stones
- Team gains a 35% Unblockable chance on Basic Attacks.
- Each acquired bar of Power while tagged-in grants the user 2% Speed boost until the end of the match. Max. amount of stacks: 20.
- 600% Damage boost. Klassic Tower only.
- [TREMOR] Tremor gains Rock Energy after every Combo Ender. Gaining 5 Rock Energy stacks causes Rock Overload, which explodes and drains all of the opponent's team power. Receiving unblocked damage or tag-out resets the number of Rock Energy stacks.
- [TREMOR] [SET] If this is equipped alongside Rockin’ Token, any DIAMOND or ASCENDED Fusion V Tremor gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] The user's damage increases upon losing Health. The more Health is lost, the higher the Damage is. Maximum damage boost - 99% at 1% Health. (Unlocks at fusion level X)
Director's Chair
Equipment
Director's Chair
- 100% Chance to gain Dispel on successful Special Attacks.
- For every bar of Power spent by the user’s team, the team gains 35% Critical Hit Damage boost for 20sec. This Critical Hit Damage boost can stack up to 3 times.
- 1200% Max Health boost. Action Movie Tower only.
- [THE JOKER] For every teammate’s final death, The Joker gains a 10% Power Generation boost and all incoming attacks damage reduction until the end of the match. The faster the teammate dies, the larger the damage reduction is.
- [THE JOKER] [SET] If this is equipped alongside Director’s Makeover, any DIAMOND or ASCENDED The Joker gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] 50% Chance to gain Invulnerability when debuffs were removed by Dispel from the user. (Unlocks at fusion level X)
Shintai of Malice
Equipment
Shintai of Malice
- 100% Chance to apply Death Mark on the user's tag-in.
- 30% Team Resistance to all debuffs.
- 150% Damage boost. White Lotus Tower only.
- 300% Max Health boost. White Lotus Tower only.
- [X] 15% Damage boost and 5% Lethal Hit chance boost for each active Death Mark on the active opponent.
Draconic Deathblow
Equipment
Draconic Deathblow
- 30% Team Combo Ender chance boost.
- 30% Damage boost. For each defeated character the user gains additional 15% damage boost.
- [SHAO KAHN] [SET] If this is equipped alongside Draconic Bloodline, any DIAMOND Shao Kahn gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] Whenever a character is defeated, their remaining Power transfers to the user. Has a 10sec cooldown. (Unlocks at fusion level X)
Scorpion
MKII Movie
Scorpion
Martial Artist / Netherrealm
Blazing Training
Equipment
Blazing Training
- 15% Lethal Blow Chance boost.
- 100% chance to apply Shield Break for 7sec before any Special Attack.
- 600% Damage boost. Hellspawn Tower only.
- [LIU KANG] Liu Kang gains stack of Courage after every Combo Ender. Max 4 stacks. For each stack he has a 25% chance to perform Special Attack 1 instead of Combo Ender. Applies Stun on the opponent after SP1 used this way. The Courage resets after triggering the effect.
- [LIU KANG] [SET] If this is equipped alongside Blazing Girdle, any DIAMOND Liu Kang gains the ability to perform a Friendship. Once the opponent’s Health is below 25% and the Friendship bar is filled up by performing multiple Special Attacks, a Friendship can be performed, ending the fight immediately.
- [X] While the user is active, gain 10% Damage boost every 4sec, maximum 100%. There is a 25% chance to also apply Blind for 8sec after receiving boost from this effect. (Unlocks at fusion level X)
Super Suit
Wrestling Star's Last Puff
Equipment
Wrestling Star's Last Puff
- 40% Basic Attacks unblockable chance.
- 100% Chance to gain Luck on Block Breaker attack.
- 225% Damage boost. Dark Queen's Tower only.
- 450% Max Health boost. Dark Queen's Tower only.
- [JAX BRIGGS] Once per match, resurrect, instantly restore 50% Health, and gain 200% damage boost with a 30% chance to Power Steal on Basic attacks for 20sec. This effect does not trigger if the killing blow is Brutality.
- [JAX BRIGGS] [SET] If this is equipped alongside Wrestling Stars's Jaxophone, any DIAMOND or ASCENDED Fusion V Jax Briggs gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.
- [X] 50% Chance Critical Hit on Basic Attacks deals additional 1% max Health damage and inevitably drains 10% of opponent's max Power. (Unlocks at fusion level X)
Abyssal Wraith's Nightmare
Equipment
Abyssal Wraith's Nightmare
- 60% chance to apply Blind at the start of the match when equipped on a starting character and on user's tag-out for 10 sec..
- 50% chance to apply Death Mark when applying any other debuff on the active opponent.
- [NOOB SAIBOT] [SET] If this is equipped alongside Abyssal Wraith's Shadow, any DIAMOND Noob Saibot gains the ability to perform a Friendship. Once the opponent's Health is below 25% and the Friendship bar is filled up by performing multiple Special Attacks, a Friendship can be performed, ending the fight immediately.
- [X] 25% Damage boost and 10% Critical hit chance boost for each active Death Mark on the active opponent. (Unlocks at fusion level X)

Fatal Sorcerer’s Tower · Battle 200

How To Use

For battle 200 of the Fatal Sorcerer’s Tower, use Black Dragon Kabal, Tormented Soul Spawn and MKII Movie Scorpion against Klassic Reptile, MK11 Shang Tsung and MK11 Rain. The bosses are immune to damage over time and their equipment cannot be destroyed or disabled. Brutalize lets them finish your fighters with Brutality, and Toxic Bomb is also active. Reptile can apply when your fighters tag in, even while he is out of combat or defeated. Use Scorpion for direct damage: successful Element hits build Bunseki on the target, increasing elemental damage and reducing damage from that opponent’s special attacks. At 10 stacks Scorpion can use Fukushuu. Blazing Training helps break the before special attacks, while Wrestling Star’s Last Puff gives a chance to break blocks on basic attacks. Super Suit provides debuff resistance, and Abyssal Wraith’s Nightmare can apply when another debuff is applied. Direct Element damage still works against the bosses; damage-over-time does not. Keep Spawn on the bench to accumulate Necroplasm and bring him in when useful. His Rockin’ Bowling Stones give the team a chance to break blocks, and Draconic Deathblow increases team combo ender damage. Director’s Chair increases team critical damage when is spent and can Spawn after a successful special; Shintai of Malice gives the team debuff resistance and applies on his tag-in. Kabal can apply and on tag-in when the boss is vulnerable. Augmentation: Wrist Cannons helps him break blocks, God’s Helper Tanuki gives on entry, and Shintai of the North grants on tag-in at fusion X. Ceremonial Pipe rewards a fighter without debuffs, so watch for . Time your tags and specials around the bosses’ attacks; resistance can prevent control effects.

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